Ticket to Ride The Heart of Africa
TICKET TO RIDE The Heart of Africa
Designer’s Notes
Ticket to Ride The Heart of Africa was the first expansion to really change the basic game significantly. It did so in two very distinct but related ways. It added a third deck of terrain cards, giving players a choice of drawing train cards or terrain cards each turn.
But the bigger change was to the board. In all other versions of the game, I had tried not to have any city connect by more than one route of any color (except grey). But in this game, I wanted the cities to have as many routes of the same color into them as possible. This changes the way players must draw cards, and adds quite a bit of value to the wild cards, with the gold at the end of the rainbow being the extra points players score for the terrain cards.
Set in the vast wilderness of Africa at the height of its exploration by intrepid explorers, missionaries and adventurers, Ticket to Ride Map Collection: Volume 3 – The Heart of Africa, a single-sided expansion map for Ticket to Ride or Ticket to Ride: Europe, focuses on the central and southern “heart” of the continent displayed in a vertical format.
This expansion introduces 45 new terrain cards, divided into three different terrain types. Each type is associated with different route colors: Desert/Savanna cards for yellow, orange and red routes; Jungle/Forest cards for green, blue and purple routes; and Mountain/Cliff cards for black, white and grey Routes. Players can draw terrain cards just like train cards and they may use these to double the value of the routes they claim, under certain conditions.
Contents:
1 game board
48 destination tickets
45 terrain cards
Rulebook